THE FULL STORY, SHARED
ROTATION's private online co-op carries one Host and up to two Guests through the complete 15-room Story sequence. The Host/Join flow uses private room codes, and Session Control lets the host choose Story or Sandbox, difficulty, and Friendly Fire.
SYNCHRONIZED FACILITY SYSTEMS
Physical loot, enemy state, doors, the Scanner, the wall phone, Story progression, and Room 15 remain synchronized. Enemy pressure scales with the active roster while the shared inventory economy keeps equipment and ammunition meaningful.
TEAM SURVIVAL
Downed players can be revived by either living teammate before bleedout. After death, spectating follows a survivor and can transfer if that target dies. Display names and cosmetic appearances selected at the Personnel Wardrobe help players identify one another without changing gameplay.
POST-STORY CONTINUATION
When a co-op Story session completes Room 15, the connected players can continue into the synchronized Infinite sequence. Infinite is not exposed as a separate co-op lobby selection.