MENU
C-03 / SHARED SESSION
THREE PLAYERS. ONE FACILITY.
The current public build supports private online co-op for up to three players. One player hosts, up to two guests join with a room code, and the group enters the same physical Hub and Trial sequence.
PLAY TOGETHER
Story progression, physical loot, enemies, doors, the Scanner, the wall phone, and Room 15 progression remain synchronized. Enemy pressure scales with the active roster, while Session Control sets difficulty, mode, and Friendly Fire.
- PLAYER LIMIT
- Three (one Host, up to two Guests)
- ACCESS
- Private Host/Join room code
- SELECTABLE MODES
- Story and Sandbox
- STORY CONTINUATION
- Room 15 can continue into Infinite
- FRIENDLY FIRE
- Configurable
- IDENTITY
- Display name and cosmetic Wardrobe appearance
GOING DOWN ISN'T ALWAYS THE END
A downed teammate can be revived before the bleedout timer expires. If the timer wins, the eliminated player can spectate the survivor finishing the Trial. Cosmetic character choices help teammates identify each other and provide no gameplay advantage.
INFINITE AFTER STORY
Infinite Mode is not a separate co-op lobby selection. A co-op Story session that completes Room 15 can continue directly into the synchronized post-Story Trial and physical upgrade sequence.
CURRENT LIMITS
ROTATION does not claim dedicated servers, public matchmaking, host migration, reconnection recovery, or 1v1 support in the current build.
OFFICIAL GAME ACCESS
ENTER THE FACILITY.
Play the official ROTATION browser game. No traditional installation required.